Deftly handle any type of creative editorial work. Autodesk® Fire®
systems software lets you spend more time creating visual effects and
less time rebuilding your digital cut, giving you more time to
brainstorm in real time during client-supervised sessions.
Interactively manipulate unlimited layers of high-resolution film in
this advanced 3D DVE and compositing environment.
Editing- Multi-Master Editing™ feature allows distribution in multiple formats from a single timeline
- Mixed resolution desktop and editing timeline
- Real-time HDTV editing
- Multi-format capture and playback including PAL/NTSC, 720p, 1080i, 1080p
- Unlimited vertical timeline editing with nested containers for complex visual effects
- Multi-channel audio editing and mixing
- Multi-tape archiving with browsable table of contents
- Real-time 2K, HD, and SD editing
- Support for 4K (4000x3000) resolutions in timeline
- Edit multiple resolutions and formats into a single timeline
- Support for 23.98, 24, 25, 29.97, 30, 50, 59.94, or 60 fps
- User-definable resolution and frame-rate conversion
- Real-time
letterbox and overlays, loop replay, BVB/VBV/VVV previews, field/frame
monitoring, full resolution, or proxy monitoring
- WYSIWYG pan and scan
- Track-to-track, real-time video compare (for example, online/offline) function with split or blend.
- Gestural, picture-based editing
- Head/tail, timeline, and storyboard editing
- Detailed clip information including source/record metadata and clip proxy
- Unlimited source/record areas with searchable libraries
- Intuitive track patching
- Cue marks with comments for fast access to specified parts of timeline
- Creative editorial tools—two- and three-point edits, fit-to-fill, four-point edits
- Cut on the fly
- Trim to mark and/or position
- Track Editor lets you view and slide individual keyframes on a track with multiple tracks or keyframes selected
- Insert, overwrite, ripple replace, and replace edits
- Multi-track trim, slip, slide shots, and transitions
- Soft edits—uncommitted edits, transitions, and speed changes for creative experimentation
- SMPTE wipes and fully customizable Bézier shape wipes
- Dissolve to/from color
- Quick splice for adding edits into clips in the timeline
- “Remove match frame edits” function
- Source timeline comparative views for editing source timelines into new programs
- Multilevel match clip for quickly finding the original source material from a timeline clip
- Automatic audio/video sync break detection and correction
- Re-establish new sync relationships between sources
- Fully animatable speed curves with adjustable interframe mixing and trailing for vari-speeds
- Source to record match
- Soft Effects—Timewarp, Color Corrector, Blend, Axis (including animated matte and keying capabilities), and Sparks® plug-ins
- Drag-and-drop Soft Effects directly on timeline clips and preview before processing
- Apply soft effects to blank segments (gaps) in the timeline to modify underlying segments
- Automatically re-apply soft effects to reconformed timeline clips
- Slip soft effects to adjust soft effect timing
- Sophisticated simultaneous master timeline and container view
- Create, drag, drop, and preview effects on any clip, segment, selection, or container in the timeline
- Multi-selection of soft effects with animation controls
- Multiple players on EditDesk for fast sync, trimming, and Soft Effects
- Capture proxy files only, reducing hard drive space
- User -definable hot keys and specialized keycaps
- Hot key dissolves, fades, and audio crossfades
- Lock effects to prevent accidental modification
Audio Editing- Unlimited audio tracks with 32 tracks of real-time playback
- Fully integrated 24-bit 48 kHz audio subsystem
- Eight AES/EBU outputs from breakout box with SMPTE/EBU LTC timecode output (audio only).
- Audio waveform display with subframe (1/100) accurate editing
- Audio Soft Effects can be created and edited in real-time on the timeline—NEW
- Vari-speed audio scrubbing for selected or all tracks
- Audio timestretch with pitch correction control
- Audio mix-down capabilities, including at file export
- Audio mixing capabilities with fully keyframable animation control of audio levels, pans, and EQ during real-time playback
- VST Audio plug-in support (reverb, modulation, dynamic compression, full parametric EQ)
- Support of external audio controllers with transport control and hot key mapping ability (for example, JL Cooper MCS-3800)
- Audio file import and export (aiff, aiffc, avr, bicsf, MPEG-1, nextsnd, samplevision, soundesigner2, soundfront2, voc, and wav)
- Dolby® E coding support—NEW
3D Compositing- True 3D space with full camera control and multiple light sources
- Updated
UI enhances artist’s workflow. Object node bin and object menu make it
easier to add and control elements in the scene—NEW
- Selective lighting with parenting affecting only specific layers
- Surface attributes like shininess and specular highlights
- Bicubic and extended bicubic 3D warping in DVE Layers
- Multiple DVE layers with independent control of key, color correction, tracking, and axis attributes
- Duplicate animations quickly by applying settings to other objects—NEW
- 3D text capabilities
- Schematic editor for viewing and editing compositing workflow—NEW
- Image source nodes for sophisticated matte combinations—NEW
- Copy layer settings, setups and clip references between DVE media layers
- Displacement mapping and motion blur controls
- DVE blend modes, including add, multiply, and subtract
- Import of FBX® 3D files from Autodesk® 3ds Max®, Autodesk® Maya®, Autodesk® MotionBuilder™, and other 3D applications
- Import multiple 3D models on a single layer
- Fully interoperable with Autodesk Inferno, Flame, and Flint Action setups
- Grids and guides for accurate positioning and element layouts
Keying & Color Correction- Master Keyer with interactive gestural control for complex keying tasks
- Multi-channel Keyer (Color Channel, HLS, YUV, RGB, or RGBCMYL, Luma)
- Adjust and animate tolerance, softness, shrink, and matte erosion
- Full color suppression controls for accurate spill removal
- Foreground/background matte controls for edge blending
- Degrain tool for cleaner matte edges
- Unlimited number of spline-based garbage mattes
- Advanced gradient GMask for defining per-point fade-out from edge of mask
- Selective motion blur of multiple GMask shapes
- Punch matte option for specifying front or back mattes to be used in the composite clip
- Track and automate spline-based garbage mattes
- Colour Warper™ functionality for advanced primary and secondary color correction
- Overlay user interface with dynamic UI visibility to provide more monitor space for viewing high-resolution images
- Use
3D LUTs with a calibrated display to see how a clip will appear on the
final medium, such as film. 3D LUTs also have consistency between
different products including Autodesk® Lustre® color-grading system
- View a clip with a 3D LUT turned on to see the effect of a 3D LUT without altering the clip
- Commit and process the clip with a 3D LUT applied, allowing for real-time clip viewing
- RGB control of hue, saturation, contrast, gamma, gain, and offset adjustments
- Histogram and curve controls
- Selective correction of highlights, midtones, or shadows
- Advanced color selection and color matching
- RGB color rewiring for color replacement
- Internal waveform and vectorscope
- Comparison buffer for precise color comparisons
Tracking & Stabilization- High-speed, high-quality motion tracking with four-point corner pinning (perspective)
- Stabilize footage, compensate for transfer jitter and handheld cameras
- Track and automate spline-based garbage mattes
- Precise subpixel field or frame-based motion analysis/motion estimation tools
- Image magnifying glass for accurate positioning of tracker boxes
- Pre-track path analysis and display for more intuitive selection of potential track points
- Advanced controls for smoothing, refining, or locking track data
- Offset, forwards, and backwards tracking for flexibly tracking off-screen and occluded objects
- Copy and paste tracker values into any other channel in any module
Advanced Paint & Filters- Advanced Paint module, including Autopaint with motion tracking
- User-definable brush properties include size, opacity, shape, jitter, pressure sensitivity, direction, roll, and rate
- Paint effect brushes include blur, clone, drag, impressionist, recursive, reveal, smear, shade, stamp, warp, and wash effects
- Animate, track, and record all brush strokes
- Animatable multilayer geometry and cutouts (including Bézier shapes)
- Complete drawing tools for motion graphics and garbage mattes
- Precise matte extraction for traveling mattes and fast rotoscoping
- Dirt, scratch, and wire removal using the Clone tools
- Hand-drawn garbage mattes and creative painting
- Map multiple keystroke sequences to a single button, field, or function
- Auto matte feature for quickly creating high-contrast mattes
- Highly efficient high-quality Blur filter
- Negative, monochrome, posterize and other commonly used filters
- Optics module for creating glow effects, emboss, fabric, halo, reticulate, sharpen, soften, and so forth
- User-definable matrices or procedural filters
- Film degrain and regrain tools
- Video interlace/deinterlace, field merge, reverse dominance, and so on
- Hundreds of third-party Sparks plug-ins available
Title Animation & Character Generation- Create and preview Text animation directly in the Timeline using Soft Text
- Create unlimited numbers of animated text layers
- Import standard Adobe® Type 1 and Apple® TrueType® fonts, including Asian (CID) fonts and ASCII text files
- Import standard Open Type fonts
- Library font preview window
- Layer, paragraph, and character hierarchy for layout and animation
- Independent character adjustment of fill, transparency, shadow, outline, underline, kerning, and axis control, logo import
- Animate all text properties including position, shearing, scaling, and rotation by layer or character
- User-definable tab stops for precise text layout
- Spell checking with customizable dictionary
- Create and apply user-definable font styles
- Roll and crawl layers with “Fit Best Speed” optimization for precise roll/crawl speed
- Group, save, and load text layers as one unit
Animation Channel Editor- Auto Keyframe capability.· Adjust based on absolute or relative values
- Explicit Keyframe, motion path, or direct manipulation animation
- Full cut, copy, and paste curves between channels
- Constant, linear, and hermite animation curves
- Natural interpolation method for dynamically optimized smooth animations
- Mix interpolation methods between keyframes
- Extrapolation setting for controlling the curve before the first and after the last keyframe
- Convert extrapolated curves to keyframed curves for additional manual control
- Curve functions to swap, flip, reverse, simplify, and remove jitter from curves
- Stretch, compress, and offset groups of channels interactively
- User-definable default interpolation modes
- Redesigned UI is standardized across all Autodesk® Editing and Effects systems applications—NEW
Expressions—NEW- Create accurate animations based on user-programmed parameters.
- Full library of functions including mathematical, logical, and conditional operators, vectors, and constants.
- Parameters
can be linked so that an object’s rotation varies as a function of its
distance from a light source—as you animate the object’s position, its
rotation is calculated automatically.
Conforming & I/O- Real-time uncompressed RGB HD/SD video I/O
- HSDL I/O for progressive 2K files
- Dual-link RGB 4:4:4 I/O (Telecine/Datacine/HDCAM SR)
- Support for VariCam footage with automatic frame rate conversion
- Import/Export popular graphics files (TGA, TIFF, SGI, DPX, PICT, JPEG, and etc)
- Real-time support for up to 12-bit RGB media
- Advanced conform tools for EDLs, AAF, OMF (with audio media), and Apple® Final Cut Pro® XML
- Keycode support to conform using scanned film frames (DPX) and telecine log (ALE, FLX, ATN)
- Recursively scan file directories for streamlined file import—NEW
- Automatic tape name assignation on file import—NEW
- Control Fire in VTR Emulation mode via RS-422 interface
- Integrated EDL editor and comprehensive EDL management toolset
- Import/export CMX/SONY/GVG EDLs with cuts, dissolves, SMPTE wipes, freeze-frames, varispeed, split edits, and comments
- 23.98, 24, 25, 29.97, 30, 50, 59.94, and 60fps EDL conform
- 30 to 24fps EDL conversion
- Multilayer, multitrack, or container assembly from multiple EDLs
- Batch capture multiple clips from EDL or Log file
- C-mode auto capture of multiple EDLs with adjustable trim handles
- Capture on the fly, or from In to Out point
- Automatic 2:3 removal on capture; automatic 2:3 insertion on output
- Full
project archiving for backup of selected clips, libraries, or the
entire project in a single operation. Setups can be archived together
with the media.
- Archives may be stored as files, on data tapes (DLT, DTF, and others), or (multi) videotape (SD and HDTV VTR)
- Output multiple clips directly from EditDesk or Clip Library
- Import Photoshop PSD files with layered structure or as a flat image
- Import/export industry-standard video files
- Import Autodesk® Combustion® compositing software tracker, stabilizer, color correction, and Gmask setups
- Soft Import and Publish audio and video to open file systems
- Import
16- and 32-bit floating point OpenEXR image files. Framestore storage,
export, and editing support for 16-bit floating point clips—NEW
Storage & Networking- Autodesk® Stone® Direct—high-speed fiber channel storage solutions for real-time access to high-resolution media
- Stone® FS—advanced file system guarantees performance and reduces fragmentation risks
- Hardware
RAID (RAID 5) or Software RAID (RAID 3) to protect from data loss of
audio and video media and non-obstructive background healing
- Capacity- and bandwidth-scalable, including delivery in real-time of a single 2K stream, dual HD, and 601 video streams
- Concurrent storage of clips in all supported resolutions without partitioning
- Autodesk® Wire® networking for visual browsing and high-speed transfer of clips.
- Intuitive user interface to browse remote libraries, view proxies, and scrub through clips
- Supports TCP/IP to run on any network
Workflow & Productivity- Full clip compatibility between all Autodesk Editing and Effects applications for project roundtripping
- Autodesk® Burn® background rendering in the timeline, Clip Library, and modules—NEW
- Integrated Autodesk® Backburner™ monitoring of Burn renders
- Send
encoding tasks directly to Autodesk® Cleaner® XL mastering and encoding
software for expanded Export Media format and codec support
- Lustre Color Management includes library of display and conversion LUTs and monitor calibration software—NEW
- Keycode support to conform using scanned film frames
- Composition reformatting, for multistandard conversion (SD/HD/film)
- EditDesk search and undo/redo List (up to 50 levels)
- Extended search filters (search range of timecode, name, comment, and more)
- Proxy processing for fast previews
- Advanced proxy controls. Clip proxies defined by size, resolution, or frame rate
- Media unlinking and relinking
- Film color look-up table (LUT) tools
- Record area list view with sortable display (if clip is selected, highlights clips on the timeline)
- Multiselection soft effect editing with animation controls
- Project-based dual-view Clip Library provides media organization and sharing between separate Autodesk advanced systems
- Clip
History automatically saves setups of rendered clips, providing a
non-destructive way to access intermediate results and to make changes
at any time
- Clip History source clip replacement accelerates versioning—NEW
- Clip list view displays history of source clips—NEW
- Reorganized UI takes advantage of the widescreen interface to minimize menu swapping—NEW
- Online help and button tooltips provide quick access to documentation and button descriptions—NEW
Источник: www.usa.autodesk.com
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